Tutorials

RENDERLights first encounter

RENDERLights just got much better, new features on this new release, object modifications, rotation and scaling capabilities are now part of our main features. This video will guide you trough some of the main options you need to know to operate RENDERLights, is 5 minutes long, but is worth of your time. This model is provided by Google 3d warehouse and some small texture corrections was done to enhance the experience




File Import

Import from more than 50 different formats, imported files will be embedded with the scene. Due to real-time radiosity and Global Illumination features, manipulating objects in the scene is not yet supported, we are working hard to habilitate this feature. Keep in mind that realtime radiosity, although is not a new concept, has very rarely be use for real time virtual reality, on a commercial use. We hope to get dynamic objects working on a short time, this will solve the problem of object manipulation while using real time GI.




3D Warehouse Import

RENDERLights 3d warehouse connection will allow you to import 3d models from the largest database of models in the world.


Downloaded models will be saved by default at: \Documents\RENDERLights\3dwarehouse, models provided by 3d warehouse are mostly on the form of KMZ, commonly used on Google earth. Collada and SKP files are also supported, making this feature a really powerful way to review, animate and visualize your shared models.




Working with Lights and Clipping planes

Adding light sources is a very easy process, you can use menu to add different light sources or shortcuts to make your work faster and easier. Choose between Sunlight, Spotlights and Omni lights to lit your scene.




Working with xref files

File xrefing is one of the most common procedure to organize your production, using this feature your work can be speed up, by updating just the files that have receive some modification. Xref files modifications are not saved while on xref mode, bind the model with scene if you want to keep the changes, for instance if you have modify materials.




Sketchup Connection Click N Go

This quick video will demostrate how to build and texture a quick simple model in Sketchup.

Push click n go and you are ready to navigate you model in RENDERlights with full radiosity, shadows and many more features to make your model come to life.




Please if needed give a minute for the Tutorials to load. Check this page regularly, we will continue adding more tutorials in the near future. We can also add tutorials based on your requests. Tips and tricks will be posted here soon.

Contact Us

If you have any questions concerning RenderLights or the usage of it, please do not hesitate to contact us:

e-mail: support@renderlights.com

Thanks



No comments:

Post a Comment